Jeremy Davis
Jeremy Davis
Sitecore, C# and web development
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Posts tagged Text Games

Text adventures: The player's commands

How they tell the game what they want to do

The world model from the previous post is all well and good, but the player needs to be able to interact with it. What do we need to add to allow that? Well we need an abstraction for the things the game is going to allow the player to do.

Text Games C# ~4 min. read

Text adventures: Starting with a world

Lets pretend it's the late 80s and type words to play games!

As you might guess from someone who's been writing a blog for a decade, text adventures were something I really liked back in the day. I spent a lot of time on classic Infocom games like The Hitchiker's Guide to the Galaxy. But what if you wanted to build your own as a .Net developer? This blog series has some suggestions...

Text Games C# ~4 min. read